‘A dedicated meticulous 3-D artist with over 15 years experience creating detailed 3D models utilized for gamified training and visualizations within the defense industry.’
Software Proficiencies
Maya, Substance Painter, Marmoset Toolbag , Unreal, Unity, Photoshop, Illustrator, After Effects, Perforce, JIRA
Experience
December 2022 - April 2024
Vertex Solutions, Remote - Hard Surface 3D Artist
Worked with subject matter experts to execute the development of highly detailed hero level 3D components of the CH-47 Chnook to be used for the training of our nation's war fighter pilots.
March 2021 - December 2021
Leidos, Remote - Hard Surface 3D Artist
3-D modeled textured high and low poly versions of aircraft components to be integrated within the unreal engine with the purpose of VR training, specifically MC-12 and the EC-30
July 2020 - May 2021
(SAIC) Special programs, Huntsville AL - Hard Surface 3D Artist/Unity Environment Artist.
Integrated assets into the Unity game engine to develop unique environments for unmanned systems training. As a hard surface artist, I created high and low poly components for gamified Apache helicopter training.
October 2018 - July 2020
(SAIC)America's Army Game Studio, Huntsville AL - Hard Surface 3D artist
Modeled, various aircraft, land vehicles, and equipment for a wide range of Army contact initiatives. Stand out contributions include America’s Army Proving Grounds expansions.
October 2016 - July 2018
IGT (International Gaming Technology), Reno, NV - 3D Artist/ Generalist
Created principal 3-D props for interactive casino, gambling machines notable franchises include The Voice Hairspray, Alfred Hitchcock and Sex in the City. In addition, I contributed to the development of cabinet designs.
August 2013 - October 2016
Camber Corporation/Huntington Ingalls, Huntsville, AL - Hard Surface 3D Artist
Worked with subject matter experts to develop high resolution, detailed 3-D models of helicopters and unmanned systems for training on mobile and desktop platforms. Aircraft include but are not limited to the UH 47 Lakota, the AHD Black Hawk and the RQ - 7B shadow.
November 2009 - August 2013
Lockheed Martin/The SI Org, King Of Prussia, PA - Multimedia/3D Artist
Produced 3D models and 2D multimedia assets for several internal research and development initiatives with a focus of earning hi dollar contracts within the gamification of information realm.
Education
November 2007 - December 2009
Carnegie Mellon University, Pittsburgh, PA - Graduate Degree, Entertainment Technology
November 2002- December 2004
The Art Institute of Pittsburgh, Pittsburgh, PA - Bachelor of science, Industrial Design
References and Clearance Status
United States gov security clearance *level and department available upon inquiry.
Direct team 3D team lead and managerial references available*details available upon inquiry.